Video games have a serious impact on society and are globally recognised as a great tool to protect and enhance heritage, such as the hidden one from historical archives, and are a beneficial tool for education purposes. The keyword is edutainment.
Video games are often built around existing knowledge, discoveries and history (quiz, simulations, citizen science, etc.), and the archives are depositories of such kind of knowledge. But until now, no relation has been built between these two subsectors of the Cultural and Creative Industries.
The event, held on the AltspaceVR platform, facilitated the encounter of 21 professionals from the archival world and 6 experts from the video game sector:
Maxime Durand, Charles Cecil, Andrew Reinhard, Sam Barlow, Xavier Carrillo, Isabel Tallos.